Ubiquitious Computing, also known as Pervasive Computing, is a paradigm for how people interact with computers in their natural human environment. The aim of ubiquitous computing (ubicomp) is to create a world where people interact with computers without thinking about them.
Anytime > Anywhere > Any Device > Any Network > Any Data
We have seen technology move from personal computers to the mobile devices we use today. The next frontier in the realm of computing is Ubiquitous Computing. This is where objects we use everyday will be embedded with technology and connectivity.
Mark Weiser, the Chief Technology Officer at Xerox Palo Alto Research Center (PARC), coined the term Ubiquitous Computing in 1988. His vision for the future was where computers were embedded in everyday objects which would lead to “Calm Technology”, in which technology helps us focus on what is important to us instead of disrupting our daily lives.
Features of Ubiquitous Computing
- Technology which is invisible to the user
- Computing capabilities, anytime, anywhere
- Machines sense the presence of the user and act accordingly
- Devices which use low power and short-range communications
- Transparent interfaces
- Many-to-Many relationships
- Capturing of real-time attributes
Ubiquitous Computing will play a major role in all areas of our lives communications, logistics, smart homes, e-commerce, security and medical technology to name a few. As a UX designer it is exciting to know that our field will grow and our skills will be needed to create interfaces for ubiquitous computing.